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digitalpainting

3D polygon modeling of a Raven

The following simple step by step images with captions give you an overview of the process behind the creation of this 3D Raven. I hope you enjoy these behind the scenes close ups into the process and methods. This is another digital painting project by Mr. Thomas. Here, then, is my summary of his notes and images. John Vroom, Webmaster.

 

 

3D Raven Modeling

raven01

This project was done some time ago, as this screen shot reveals. Mr. Thomas owned the earliest versions of the program Ray Dream Designer, which evolved into Ray Dream Studio and eventually into Carrara. This software program changed owners many times. Although primitive by comparison to programs available today, this is still an interesting demonstration to learn from.

raven02

Basic shapes were assembled to create the raven's head and beak.

raven03

Mr. Thomas had an interesting way of applying artificial color to each new object as he added it to the scene. This provided clarification as he worked.

raven04

This is the head and beak before the eye sockets were built.

As I review these primitive drawings I'm made aware of the improvements in 3D modeling available today. I've done some brief review of programs like SILO 3D, Hexagon, Cheetah, Carrara, Blender, VUE, POSER, Pixel 3D, Zbrush and more. It's remarkable hoe far we've come.

raven05

Once again, the leaving the wing part as a red object made it clearer as he developed the upper portion of the wing.

raven06

This made it easier to build the armature for the lower portion of the wing. Large wing feathers to come later.

raven07

Here, we've jumped ahead a bit, showing the eye and tail feathers in place.

raven08

The center toe of the foot was built first, then duplicated.

raven09

Here the entire leg and foot are assembled.

raven10

Keeping with the use of artificial colors, here the first wing feathers are added.

raven11

Top view of same step.

raven14

I'm sorry to report that this test render is the only file I've found of the final model. Mr. Thomas apparently never finished this project. I've posted these step by step digital pictures anyway because I thought that they still offer some model building information. They reveal his process of model building using polygons. Obviously, the current generation of 3D modeling software can out perform this exercise. But it does demonstrate that basic steps remain the same and that skill in execution still triumphs over technology. JV


 

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This completes this tutorial and step by step digital presentation.

Enjoy other projects by Thomas that included a raven.

The Treasure Hunter - Raven card

Raven Collage mug

Northern Arizona Experience shirt

 

Thanks for your interest.

 


crowpolygons

For your perusal... a more recently modeled crow head. Enjoy.


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